Hands of War 2 - Expanded Edition, a free online Adventure game brought to you by Armor Games. Expanded Edition Features. 3 New Classes. New Quests. Rideable Wolf Mounts. New Armor and Equipment. Much more The civil war has returned and the Heartstone is missing. Choose your side and battle your enemies on this epic quest to unite the broken shards of the Heartstone. Area 2 Guide - Jungle IX. Area 3 Guide - The Gold Coast X. Area 4 Guide - Mountains of Tempor XI. Area 5 Guide - Varz. Game Basics - An Introduction. Hands of War 3 takes place directly after the events in Hands of War Tower Defense. The invaders have been pushed back, but the Heartstone is still powerless.
Bible Code Pictograms/Prophecy
The 'Wheels' Interpret Also see, The Leprous Hand (Part 2) 3 parts: -1- -2- -3- (Tishri 15, 2001)
This is the actual surface text from which this bible code is embedded.
'Whom he would he put to death;
and whom he would he raised to life; and whom he would he exalted; and whom he would he put down' (Daniel 5:19b).
The above was spoken by the prophet Daniel concerning the great Babylonian king, Nebuchadnezzar. However, the bible code tells us that the Power behind the power is Jehovah Himself. He is the one that had His own beloved Son 'put to death,' then 'raised to life,' then 'exalted' on high, awaiting all enemies to be 'put down' under his feet! Yes, 'Jehovah is Whom!'---the bible code declares.
Like the writing on the wall in Babylon, now this hand comes again with a dire warning. Let him that has ears to hear, hear! Yet these words indirectly applies to Him who writes these same words---as a matter of fact, He is not just writing about Himself, but also upon Himself---upon His own right hand! For He that judges the wicked is He that bore the judgment of the wicked---when His hands were nailed to a tree. Furthermore, while the text of Daniel 5 is Aramaic (Babylonian), yet the hand is Hebrew. Thus, this bible code contains a massive play on words, so that it refers at once to both the Jew--- King Jesus, (the Son of God), but also to king Belshazzar, the son of Nebuchadnezzar (Daniel 5:22), king of Babylon.
The following text is formed by a series of wheels. Each circle (or, wheel) reads contrariwise to the one next to it---each wheel intersecting the one next to it, (Ezek. 1). The Hebrew text below the wheels in the picture, are taken from the letters found in each wheel---from right to left. (The hand is visible in the background). The letters going around within these 'wheels' are what the hand is evidently writing in that the wheels begin at the tip of the outstretched finger. (Hebrew reads from right to left.)
The wheels are divided evenly before and after the thumb; the first 12 circles (inclusive of the circle at the upraised 'thumb' [exact center]) composes the first stanza. The second paragraph is from the second set of 11 circles. As we shall see, the first stanza mirrors the second stanza in perfect symmetry and balanced poetry. The emphasis is on the center wheel both in the picture of the hand, the wheels, and what the wheels say. It is the 12th wheel from the beginning or 12 from the end. It reminds us of the 12 tribes of Israel. This interpretation is born out by what the message of the wheels are saying---The bible code is about the deliverance of Zion by the hand of God, (Revelation 7:1-8). These two series of circles intersecting in the middle appear to me to be the outline of two wings of an great Eagle---just as the book of Revelation prophesies:
'And to the woman were given two wings of a great eagle, that she might fly into the wilderness, into her place, where she is nourished for a time, and times, and half a time, from the face of the serpent,' (Revelation 12:14)
'He found him in a desert land, and in the waste howling wilderness; he led him about, he instructed him, he kept him as the apple of his eye. As an eagle stirreth up her nest, fluttereth over her young, spreadeth abroad her wings, taketh them, beareth them on her wings...' (Deut. 32:10-11).
'There is none like unto the God of Jeshurun, whorideth upon the heaven in thy help, and in his excellency on the sky. The eternal God is thy refuge, and underneath are the everlasting arms: and he shall thrust out the enemy from before thee; and shall say, Destroy them,' (Deut. 33:26-27).
We begin by repeating what the bible prophecy code says that forms the 'hand':
'Jehovah?
Is it the hand of Jehovah? He Himself went to war. He put him to death!
Jehovah goes to war against her (i.e., 'Babylon'),and the arrogant one!
Jehovah goes to war against her, and the rebellious one!
Jehovah goes to war against her, and the one being removed!'
(For clarity, 'Jehovah' is translated as is, but the poetic 'Jah' as 'Lord.')
Hands Of War 2 Riddles(Outer-bracket)
The bible prophecy code is arranged so as to form 5 outer brackets (with the most outer bracket undefined) thereby putting emphasis on the central (upraised) wheel that says: 'Attacking her.' ('Her' is Jerusalem, the antithesis of Babylon, Rev. 18-21,cf., Isaiah 29.) This is a powerful example of Hebrew poetic chiasm where the thought moves into the center then mirrors back out. The repetition of words is also balanced in the bible code, as are the tenses. Capsulated, the flow of thought runs like this: (Color coded to words in above chart.)
Click here to continue to the 3rd (and last) page.
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Treasure hunts are a new type of event introduced in Total War: Warhammer II. Instead of choosing to colonize a ruinedsettlement, an army/Lord can choose to treasure hunt instead. This brings up an event window with some text, and a puzzle to solve, after which a reward is given. An army cannot colonize a settlement on the same turn they treasure hunt.
Treasure hunts can also be done in the ocean: at shipwrecks, sea corpses, skull reefs, fell cargo, mysterious islands and remnants of battle. Some of these also present options, while others merely have an instant effect. Some even require the player to win a battle.
For a list of treasure hunts that have been removed from the game, see Treasure hunts/removed.
Land[edit | edit source]Ruins[edit | edit source]
Added in the Aye-Aye! Patch. Some of these have multiple variations.
Star Wars RiddlesOcean[edit | edit source]
If the player attempts to use Flank Speed stance to reach a sea treasure hunt, they will get the Sea Location of Interest! event, which indicates that they were going too fast to explore it, and they need to change to neutral stance.
Fell Cargo[edit | edit source]
Mysterious Islands[edit | edit source]Remnants of Battle[edit | edit source]Sea Corpse[edit | edit source]
Hands Of War 2 Riddle AnswersShipwrecks[edit | edit source]
Skull Reefs[edit | edit source]Hands Of War 2 RiddlerSources[edit | edit source]Hands Of War 2 Riddles
Hands Of War 2 Riddle Answers
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